Inspiration To Create

Often times I'm struck with the mind boggling power of inspiration. The inspiration to create something tremendous that will shake the world up and have people talking for years. The problem is, it's often at night before I go to bed. In the morning the motivation is gone and I'm left dealing with all the other routine crap (like e-mails, bills, and inquiries from annoying [...]

By |2022-06-28T09:08:22-08:00March 8, 2013|1 Comment

Catching Up / Development Update

It's been way too long since any development updates have been posted. I've been busy dealing with some personal issues and have been neglecting certain things, like writing blog posts! I'm hoping to get back into a better routine and post updates more frequently. I might toy around with some dev videos, previews, random videos of me or my friends playing & reviewing games, and [...]

By |2022-06-28T09:08:23-08:00February 21, 2013|2 Comments

Be-Rad’s Back

These last 2 months have been slooooow for game development updates. I haven't been able to concentrate or do much work. Part of that's because I've been traveling quite a bit. We spent a week in Hawaii for my friend's wedding, my mom and I went to Montana / Idaho / Wyoming for Zephyr Adventure's beer tour, and then my family rented a house in [...]

By |2022-06-28T09:08:24-08:00August 16, 2012|0 Comments

iOS Device Usage Statistics

I'm using Flurry in my apps to track events. Here's a rundown of the iOS device usage statistics for one of my paid games for the last 6 months. From what I can find on Google the "Apple iOS4Device" is an iPhone 4. It seems like the iPhone 3GS would have a bigger share seeing as how it's basically a free phone now. BUT (as my friend Riley [...]

By |2022-06-28T09:08:25-08:00March 15, 2012|8 Comments

Easily Align Objects in Photoshop

I'm writing this tutorial on how to easily align objects in Photoshop for my roommate, Bill Gahr (The BillGahrian) I'm artistically challenged so I don't spend my whole workday in Photoshop or Maya. However, I do spend enough time using these programs that a few tips and tricks really help speed things along. This is important because the less time lost to making programmer art [...]

By |2022-06-28T09:08:53-08:00January 19, 2012|0 Comments

You have a sweet SDK? No thank you

I get far too many e-mails promising increased revenue if I implement company XYZ's amazing SDK. I've tried several of these, and no, my revenue hasn't gone up. Please stop contacting me "if you have a great new service that will only take a few minutes of my time to implement". Those few minutes almost always turn into a day or two of fiddling with [...]

By |2022-06-28T09:08:53-08:00January 4, 2012|3 Comments
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